The Threat of Tharizdun
Born in the far north and son to nobles, Stanislav seeks to learn and resolve conflicts.
10 Strength (+3) 13 Constitution (+4) 12 Dexterity (+4) 17 Intelligence (+6) 16 Wisdom (+6) 12 Charisma (+4)
20 AC, 15 Fortitude, 17 Reflex, 19 Will Speed 6 Max HP: 43
Trained in Arcana, Diplomacy, Dungeoneering, History, Insight, and Perception.
Languages known: Common, Goblin, Elven, Dwarven, Abyssal
Class/Path/Destiny features: -Arcane Implement Mastery (Orb of Imposition) -Cantrips (ghost sound, light, mage hand, prestidigitation, pg 158) -Ritual Casting (pg 200) -spellbook
Feats: -Skill training -Extended Spellbook -Ritual Caster -Burning Blizzard -Armor proficiency (Leather)
At-Will powers: -Ray of Frost -Thunderwave -Cloud of Daggers
Encounter powers: -Icy Terrain -Icy Rays
Daily powers: -Freezing cloud -Acid Arrow -Sleep -Bigby’s Icy Grasp -Fireball -Web
Utility powers: -Shield -Wall of Fog -Expeditious Retreat -Levitate
Rituals: -Gentle Repose -Comprehend Language -Tenser’s Floating Disk -Brew Potion -Hallucinatory Items
Backstory: Stanislav was born in the far north, a realm of frost and snow. He was born to wealthy parents, who lived in a mansion and were nobles. His parent’s wealth brought him a plethora of knowledge from both books and a tutor, both of which taught him some of the liberal arts and magic. Stanislav’s tutor also became a sort of mentor. The mentor, however, was subtlety trying to indoctrinate him with views that would not always be considered agreeable. Stanislav rejected such views as rule by the ‘wisest’ and selfish gain at whatever cost. Instead, Stanislav became very distrustful (and sometimes hateful) of elitist groups, his compassion grew towards the poor and oppressed, and, most importantly, he began to search for a purpose or goal to follow.
In the dead of winter, during a routine trip to the capital by Stanislav’s noble father, Vasili, bands of hobgoblins began raiding nearby towns and villages. Stanislav joined the local militia, which consisted of poor hunters and other serfs. Stanislav was almost rejected due to lacking the official status of “adult”, but he was much more educated than the other men, and was thus accepted. The men had very little strategical knowledge and were also disheartened at the defeat of several other localized armies. Stanislav was at once placed in a small detachment and appointed to an approximate equivalent of Corporal.
During the first skirmish against the hobgoblins, the detachment formed a loose line and moved through a clearing in the forest, which Stanislav strongly advised against. The line advanced towards a group of hobgoblins which were also in line formation. Sensing that something was amiss, Stanislav looked to the right and barely spotted a group of enemies, waiting in ambush. Stanislav quickly alerted the rest of the group and the hiding hobgoblins leaped into battle, while the enemy line ahead charged forward. The incident surely would have been a disaster had it not been for Stanislav, who used Ghost Sound to temporarily frighten enemies and Thunderwave to push back enemies that were too close. Having little experience with magic before, the group of hobgoblins retreated in fear, although the detachment lost a good number of men. Those remaining demanded that Stanislav be promoted to lead the detachment.
Stanislav’s detachment defied the typical strategy of the other detachments by using guerrilla tactics instead of marching in an exposed line. Stanislav had his men wear flowing white cloaks with leaves and sticks mended in to camouflage them as they waited for coming hobgoblin parties. Whenever the militia’s leaders gave orders to do something that Stanislav saw as unwise, Stanislav ignored the orders.
Word about the hobgoblin problem reached the capital city, and the kingdom sent a professional army to deal with the problem. However, when they arrived, they found the hobgoblin camps smoldering and devoid of life. Stanislav’s detachment made the surprise attack that forced the hobgoblins out of the region, though the militia’s head command instantly took credit. Stanislav had attained the victory, but fame and recognition did not concern him. His men understood, and made no objections to the claims set by the militia leaders.
At the age of 20, Stanislav decided he would leave home and travel around parts of the world. Stanislav packed up his gear and set out, but once he was a mile away from home, he realized he had forgotten his orb, a gift from his parents and tutor, and some of his parent’s money they gave to him. Stanislav turned around for his forgotten gear, only to return to his nearly burnt-down home in flames, with his parent’s charred bodies lying outside. Stanislav noticed his orb and sack of gold lying neatly near the side of the house. As he approached his belongings, he saw a sinkhole through some of the ash and debris. He went up to the sinkhole, and found that it led down to an underground room with a large, metal door at the end of it. He tried to open it, but the door was very well locked and very thick, making it impossible for Stanislav to open. Stanislav left the house and sought his tutor’s residence, but upon arriving, he discovered it abandoned and his tutor nowhere to be found. Stanislav went back down the road, distraught over losing his home and most of the people he had known.
Ever since, mercenaries have occasionally confronted Stanislav, claiming that somebody wanted him. Stanislav always manages to survive these encounters, and now he wonders who could possibly be after him.
Interests: Stanislav’s interests include magic, history, philosophy, literature, language, and games of strategy.
Mannerisms Stanislav can have mixed reactions (usually he is analytical) when observing other mannerisms and customs that are unfamiliar or never experienced by him. Stanislav, due to his education, tends to speak eloquently enough to sound bright, but not too much, as to make him seem stuck-up. Stanislav also has a hint of nervousness about him (he tends to bite his nails as such), he is quite reserved around strangers and people he doesn’t know well, and he likes to explore his options before making a decision. When he is face-to-face with another being, he would much rather talk than fight, for perhaps an agreement of sorts can be made.
Stanislav can be quite paranoid and observant, constantly trying to perceive traps and flaws in dungeons. He also likes to try to gain insight into the intentions of others, as well as attempting to remember any history about his current location.
As a result of living in the bitter cold for most of his life, Stanislav does not mind cold as much as heat, and therefore likes casting spells that use the powers frost and ice. He enjoys snowy weather, when the harsh sun is not blinding him and heating up the surroundings.
Stanislav is typically very pessimistic, but he is not always depressed because of his negative view. There is very little self-confidence in him, and he very much doubts his abilities, always expecting one of his current endeavors to fail at any moment.
Alcohol is typically not on Stanislav’s menu, due to alcohol’s tendency to damage the mind and brain, although he does not care quite as much for his body. That is not to say that he will constantly eat every delicious treat out there, but he won’t refuse every single delicious treat out there either. Stanislav’s mind is his most important asset thus far, and he wishes not to constantly hinder it in the name of a fun night and a bad morning.
Stanislav searches for a worthy purpose to his life. He is enthralled by stories of great heroes who have conquered lands, discovered scientific and arcane principles, and philosophers who risk death so that their ideas might be heard, so Stanislav hopes that one day he might become just as great. Perhaps, however, the purpose of searching for a purpose is as good as finding an actual visible meaning. Stanislav’s destiny is uncertain, which bothers him greatly, but also gives him hope that maybe he can make something of himself.